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 Post your Charmer-related custom cards here

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Charmer Fan Yuji
Senior Charmer
Senior Charmer


Posts : 2264
Charmer Power : 3377
Join date : 2009-09-24
Age : 23
Location : With Hiita, hugging her and telling her how much I love her and will protect her <3

Character sheet
Name: Hiita
HP:
500/500  (500/500)
MP:
300/300  (300/300)

PostSubject: Re: Post your Charmer-related custom cards here   Mon Feb 07, 2011 6:44 am

Sorceress Ritual.
Ritual Spell.
This card is used to Ritual Summon "Plant Sorceress Hana", you must also offer monsters you control who's combined level equals 7 or more. You can remove from play this card in your Graveyard to Special Summon 1 card with "Ippiki" in it's name from your hand or Graveyard.

Plant Sorceress Hana
Monster/Ritual/Effect.
EARTH.
Level 7.
Spellcaster.
This card can only be Ritual Summoned by the Ritual Spell Card "Sorceress Ritual". This card cannot be targeted by card effects. If a card effect is activated that would destroy 1 or more cards you control, you can discard 1 card to negate that cards activation and destroy it. Once per turn, you can Special Summon 1 level 4 or lower Plant-Type monster from your hand or Graveyard.
2500 ATK/1500 DEF.

Beast Sorceress Ippiki.
Monster/Fusion/Effect.
EARTH.
Level 8.
Spellcaster.
1 card with "Ippiki" in it's name + 1 Beast-Type or Beast-Warrior-Type monster.
This card can be Fusion Summoned by sending the above cards you control to the Graveyard. Once per turn, if this card destroys an opponents monster by battle, you can destroy 1 other card your opponent controls, if it is a monster, deal damage to your opponent equal to that monsters ATK. Once per turn, you can Special Summon 1 Level 4 or lower Beast-Type monster from your hand.
3000 ATK/1500 DEF.

_________________

^HIITA-CHAN! X3 <3.
Me on DeviantArt.
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Skyblade LV12
Intermediate Charmer
Intermediate Charmer


Posts : 770
Charmer Power : 1838
Join date : 2011-01-15
Age : 21

Character sheet
Name: Skyblade the Elemental Charmer
HP:
300/300  (300/300)
MP:
300/300  (300/300)

PostSubject: Re: Post your Charmer-related custom cards here   Thu Feb 10, 2011 10:18 pm

Rainbow
Quick-Play Spell

You can only activate this card when there is monster each of Fire, Wind, Water, Earth, and Light attribute on the field. Select one of the following effects:
.Gain Life points equal to the combined Attack or Defense of the monsters.
.Special summon a monster from your deck with an attack less than the monster with the lowest attack on the field
.Destroy all monsters on the field. Both players can then special summon a number of monsters whose levels are equal or less than the combined levels of the destroyed monsters on their appropriate sides.

_________________
Don't Test Me.

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Joan's Guardian
Junior Charmer
Junior Charmer


Posts : 136
Charmer Power : 1222
Join date : 2009-10-12
Age : 27

Character sheet
Name: Joan
HP:
300/300  (300/300)
MP:
700/700  (700/700)

PostSubject: Re: Post your Charmer-related custom cards here   Wed Feb 23, 2011 1:59 am

Serene, the Elemental Charmer
EARTH
Rank 3
Spellcaster/Exceed/Effect
2 Level 3 monsters
Once per turn, you can remove 1 Exceed Material Monster from this card to take control of 1 of your opponent's monsters with the same Attribute as the removed Exceed Material Monster for as long this card remains face-up on the field. If this card doesn't have an Exceed Material Monster, all monsters that you took control with this card effect are returned under control of their orginal owner(s).
ATK/1000 DEF/2500

Familiar-Possessed - Serene
EARTH
Rank 4
Spellcaster/Exceed/Effect
2 Level 4 monsters or 1 "Serene, the Elemental Charmer" + 1 monster you control that is orginal owned by your opponent
If this card is Exceed Summoned by using "Serene, the Elemental Charmer", this card gains the following effect: - All Exceed Material Monsters that were stacked under the "Serene, the Elemental Charmer" that was used to Exceed Summon this card are stacked under this card and are treaten as Exceed Material Monsters. Once per turn, you can remove 1 Exceed Material monster from theis card to have this card gains ATK equal to the orginal ATK of the removed Exceed Material monster until the end of your opponent's turn. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points.
ATK/2400 DEF/2000

Summoning Serene
EARTH
Rank 4
Spellcaster/Exceed/Effect
2 Level 4 monsters
Once per turn, you can remove 1 Exceed Material monster from this card to Special Summon 1 Monster from your hand that has the same Attribute as the removed monster. When this card is removed from the field, destroy all monsters that were Special Summoned by this card.
ATK/1000 DEF/2500

_________________
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Skyblade LV12
Intermediate Charmer
Intermediate Charmer


Posts : 770
Charmer Power : 1838
Join date : 2011-01-15
Age : 21

Character sheet
Name: Skyblade the Elemental Charmer
HP:
300/300  (300/300)
MP:
300/300  (300/300)

PostSubject: Re: Post your Charmer-related custom cards here   Thu Feb 24, 2011 10:41 pm

The Darkness

Trap Card
Effect: Activate only when a Dharc the Dark Charmer on your side of the field activates its effect successfully. Increase the ATK of that card by 5000 and destroy all other monsters on your side of the field. During the End Phase, destroy Dharc the Dark Charmer and special summons Dharc, the Lord of all Shadows from your hand, deck, or graveyard.

Dharc, the Lord of All Shadows
LV: 12
ATK/DEF: 5000/5000
Type: Spellcaster
Attribute: Dark
Effect: This card can not be normal summoned or set. This card can only be special summoned by the effect of The Darkness. When this card is summoned, control all monsters on the field and change their attributes to Dark. Once per turn, you can destroy one Dark monster on your side of the field to select one monster on your opponent's side of the field and take control of it. Its attribute is Dark. This card cannot be destroyed by card effects.

Shining Hope
LV: 1
ATK/DEF: 0/0
Type: Spellcaster/Tuner
Attribute: Light
Effect: When this card is summoned while you have Rainbow in your graveyard, you can special summon one Lyna, the Mistress of Luminosity from your hand or deck.

Lyna, the Mistress of Luminosity
LV: 12
ATK/DEF: 0/0
Type: Spellcaster
Attribute: Light
Effect: This card cannot be normal summoned or set. This card can only be special summoned by the effect of Shining Hope. When this card is summoned, control all monsters on your opponent's side of the field and change their attributes to Light. This card gains ATK equal to the monsters' combined ATK and DEF equal to the monsters' combined DEF. Once per turn, you can return one monster on the field to it's owners deck to negate the activation of a spell, trap, or effect monster card and destroy that card. This card cannot be destroyed by battle.

_________________
Don't Test Me.

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Kinnich
New Charmer
New Charmer


Posts : 3
Charmer Power : 1003
Join date : 2011-02-08
Age : 30

Character sheet
Name:
HP:
300/300  (300/300)
MP:
150/150  (150/150)

PostSubject: Re: Post your Charmer-related custom cards here   Tue Mar 01, 2011 8:04 am

Eria wrote:
NightWarrior wrote:
Yosh2. But maybe someday 6 samurai have related with charmer XD (know'll blam b4)

thinking bout other related...
It's not related! Baka! And your second card isn't related to any archetype at all!

If you want Samurai to be related with Charmers, you should create a card like this:

Anti-Samurai Movement
(Normal Trap Card)
Activate only if your opponent controls "Six Samurai" monster or "Great Shogun Shien", and you control any "Charmer" monster. Inflict 8000 points of damage to your opponent's Life Points.

First post in this forum

Six Samurai not are bad. only have a insanely good support. if the Charmer have that support, that are a excellent deck.

I have a strange idea. check it

Magical Six Samurai - Eria
Spellcaster/Water/Lv 3/ATK 1300/DEF 800

Once per turn, while you control another "Magical Six Samurai" monster with a different name, you can destroy up to 2 Set Spell or Trap cards. You Opponent cannot activate the selected card(s) in response to the effect activation. This monster cannot declare a attack during the turn this effect is used. If this card would be destroyed, you can destroy another "Magical Six Samurai" monster you control instead.

Magical Six Samurai - Hiita
Spellcaster/Fire/Lv 3/ATK 1500/DEF 1000

Once per turn, while you control another "Magical Six Samurai" monster with a different name, you can destroy up to 2 face-up Spell or Trap cards. You Opponent cannot activate non-counter Trap card(s) in response to the effect activation. This monster cannot declare a attack during the turn this effect is used. If this card would be destroyed, you can destroy another "Magical Six Samurai" monster you control instead.

Magical Six Samurai - Aussa
Spellcaster/Earth/Lv 3/ATK 1000/DEF 500

While you control another "Magical Six Samurai" monster with a different name, this card can attack your opponent directly. If you make this, this card gain 1000 ATK in Damage Step only. If this card would be destroyed, you can destroy another "Magical Six Samurai" monster you control instead.

Magical Six Samurai - Wynn
Spellcaster/Wind/Lv 4/ATK 1400/DEF 700

While you control another "Magical Six Samurai" monster with a different name, this card can attack all opponent monster(s) once in a row. If you make this, this card gain 500 ATK in Damage Step only. If this card would be destroyed, you can destroy another "Magical Six Samurai" monster you control instead.

Magical Six Samurai - Dharc
Spellcaster/Dark/Lv 4/ATK 1700/DEF 1200

While you control another "Magical Six Samurai" monster with a different name, if this card attacks a Defense Position, destroy the monster immediately with this card's effect. If the monster destroyed by this effect is a face-down Defense Position monster, this can can attack once in a row in the same Battle Phase. If this card would be destroyed, you can destroy another "Magical Six Samurai" monster you control instead.

Magical Six Samurai - Lyna
Spellcaster/Light/Lv 4/ATK 1800/DEF 1300

While you control another "Magical Six Samurai" monster with a different name, When this card battles, destroy the Opponent monster without applying damage calculation, and you opponent take damage equal to the ATK of the destroyed monster. If the monster destroyed by this card's effect have more ATK that this card, you take damage equal to the difference, an destroy this monster at the end of Battle Phase. If this card would be destroyed, you can destroy another "Magical Six Samurai" monster you control instead.

I hope that like this.

Be careful, and excuse me for my bad english Crying or Very sad
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Skyblade LV12
Intermediate Charmer
Intermediate Charmer


Posts : 770
Charmer Power : 1838
Join date : 2011-01-15
Age : 21

Character sheet
Name: Skyblade the Elemental Charmer
HP:
300/300  (300/300)
MP:
300/300  (300/300)

PostSubject: Re: Post your Charmer-related custom cards here   Tue Mar 01, 2011 6:57 pm

LOL a combination of the Six Samurai and The Charmers..........wait, a spellcaster that is a samurai? Maybe the card could also be treated as a warrior type. Like Tech Genus. XD

Peace
Normal Spell Card
Effect: Activate only when two monsters of the same attribute on the field are destroyed. Return all cards on the field to their respective decks. Then special summon a charmer monster in face down defense position or a familiar possessed monster based on the attribute of the destroyed monsters.

_________________
Don't Test Me.

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Charmer Fan Yuji
Senior Charmer
Senior Charmer


Posts : 2264
Charmer Power : 3377
Join date : 2009-09-24
Age : 23
Location : With Hiita, hugging her and telling her how much I love her and will protect her <3

Character sheet
Name: Hiita
HP:
500/500  (500/500)
MP:
300/300  (300/300)

PostSubject: Re: Post your Charmer-related custom cards here   Tue Mar 01, 2011 8:05 pm

Hina the Shadow Charmer.
Monster/Effect.
Level 6.
DARK.
Spellcaster.
You can Special Summon this card if you control a FIRE monster. When this card is Summoned, look at your opponents hand, if there is a Spirit monster in your opponents hand, Special Summon it to your side of the field. This card can attack all monsters your opponent controls once each.
2300 ATK. 1500 DEF.

Kyouko the Toon Charmer.
Monster/Effect.
Level 7.
FIRE.
Spellcaster.
This card can be Tribute Summoned with 1 tribute if you control 1 or more DARK Spellcaster-Type monsters. When this card is Summoned, take control of 1 Toon monster your opponent controls, while this card is face up on the field. All face-up DARK Spellcaster-Type monsters you control gain 500 ATK.
2700 ATK. 1500 DEF.

Black Flame Bomb.
Spell.
Activate only if you control 2 or more FIRE monsters and one of them has "Kyouko" in it's card name. Inflict 1500 damage to your opponent. If you control a face-up with "Hiita" in it's name, this damage is increased to 2000.

_________________

^HIITA-CHAN! X3 <3.
Me on DeviantArt.
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Skyblade LV12
Intermediate Charmer
Intermediate Charmer


Posts : 770
Charmer Power : 1838
Join date : 2011-01-15
Age : 21

Character sheet
Name: Skyblade the Elemental Charmer
HP:
300/300  (300/300)
MP:
300/300  (300/300)

PostSubject: Re: Post your Charmer-related custom cards here   Wed Mar 02, 2011 8:19 pm

Rescue from Oblivion
Trap Card
Effect: This card can only be activated when a Charmer card is destroyed. Take control of a monster on your opponent's side of the field with the same attribute as the destroyed monster.

Element Orb
Spell Card/Continuous
Effect: Activate an effect based on the attributes of monsters you control:
.Water: All monsters you control gain 1000 DEF
.Fire: All monsters you control gain 1000 ATK
.Earth: Once per turn, you can destroy a monster on with an attribute that is the same as one of your monsters.
.Wind: Gain 1000 Life points during each of your standby phases.
.Light: All monster cards on your side of the field cannot be destroyed by battle.
.Dark: Negate any trap cards effects and destroy them.

_________________
Don't Test Me.

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Charmer Fan Yuji
Senior Charmer
Senior Charmer


Posts : 2264
Charmer Power : 3377
Join date : 2009-09-24
Age : 23
Location : With Hiita, hugging her and telling her how much I love her and will protect her <3

Character sheet
Name: Hiita
HP:
500/500  (500/500)
MP:
300/300  (300/300)

PostSubject: Re: Post your Charmer-related custom cards here   Fri May 06, 2011 1:53 am

Charmers Bond.
Spell Card.
Activate by removing from play any number of cards from your Graveyard that include "Aussa" "Eria" "Dharc" "Lyna" or "Wynn" in their name. Increase the ATK of 1 face-up card you control with "Hiita" in it's name by 1500 for each card removed. Your opponent cannot activate any Spell, Trap or Monster Effects the turn this card is activated.

Charmers Bond - Hiita.
Monster.
FIRE.
Level 12.
Spellcaster.
This card cannot be Normal Summoned or Set, you can Special Summon this card by tributing 1 face-up card you control that has "Hiita" in it's name after "Charmers Bond" has been activated. This card cannot be destroyed by card effects. This card cannot be targeted by card effects. This card cannot be removed from play. This cards Effect cannot be negated. This card gains 2000 ATK when battling a DARK Monster.
ATK = 8000. DEF = 1500.

^LOL, Overpowered Hiita FTW! XD.

_________________

^HIITA-CHAN! X3 <3.
Me on DeviantArt.
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Dally
Junior Charmer
Junior Charmer


Posts : 454
Charmer Power : 1533
Join date : 2011-04-13
Age : 22
Location : Shinix Dimension

Character sheet
Name: Aragaki Kiryu
HP:
2000/2000  (2000/2000)
MP:
500/500  (500/500)

PostSubject: Re: Post your Charmer-related custom cards here   Fri May 06, 2011 11:54 am

Charmer Fan Yuji wrote:
Charmers Bond.
Spell Card.
Activate by removing from play any number of cards from your Graveyard that includes "Aussa", "Eria" ,"Dharc", "Lyna", or "Wynn" in their name. Increase the ATK of 1 face-up card you control that includes "Aussa", "Eria" ,"Dharc", "Lyna", or "Wynn" in their name, by 1500 for each card removed. Your opponent cannot activate any Spell, Trap or Monster Effects the turn this card is activated.

Charmers Bond - Hiita.
Monster.
FIRE.
Level 12.
Spellcaster.
This card cannot be Normal Summoned or Set, you can Special Summon this card by tributing 1 face-up card you control that has "Hiita" in it's name after "Charmers Bond" has been activated. This card cannot be destroyed by card effects. This card cannot be targeted by card effects. This card cannot be removed from play. This card's Effect cannot be negated. This card gains 2000 ATK when battling a DARK Monster.
ATK = 8000. DEF = 1500.

^LOL, Overpowered Hiita FTW! XD.

Edited the Charmer's Bond card because I thought it would be better if Charmer's Bond can increase the attack of all Charmers. c:
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Skyblade LV12
Intermediate Charmer
Intermediate Charmer


Posts : 770
Charmer Power : 1838
Join date : 2011-01-15
Age : 21

Character sheet
Name: Skyblade the Elemental Charmer
HP:
300/300  (300/300)
MP:
300/300  (300/300)

PostSubject: Re: Post your Charmer-related custom cards here   Sat May 07, 2011 9:36 pm

Beginning of Corruption
Normal Trap Card
Effect: Activate when you control a monster with Charmer in its name. Tribute it and special summon a familiar possessed monster with the same attribute as the tributed monster from your hand, deck, or graveyard. It gains its effect.


_________________
Don't Test Me.



Last edited by Skyblade LV12 on Wed May 11, 2011 10:14 pm; edited 1 time in total
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Dally
Junior Charmer
Junior Charmer


Posts : 454
Charmer Power : 1533
Join date : 2011-04-13
Age : 22
Location : Shinix Dimension

Character sheet
Name: Aragaki Kiryu
HP:
2000/2000  (2000/2000)
MP:
500/500  (500/500)

PostSubject: Re: Post your Charmer-related custom cards here   Wed May 11, 2011 11:25 am

Art of Possession
Quick-Play Spell Card

Send 1 "Charmer" monster and another monster with the same Attribute to the graveyard. Special Summon one "Familliar-Possessed" monster from your hand, deck, or graveyard with the same Attribute as the sent monsters.


Pretty decent dodger.
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Skyblade LV12
Intermediate Charmer
Intermediate Charmer


Posts : 770
Charmer Power : 1838
Join date : 2011-01-15
Age : 21

Character sheet
Name: Skyblade the Elemental Charmer
HP:
300/300  (300/300)
MP:
300/300  (300/300)

PostSubject: Re: Post your Charmer-related custom cards here   Sat May 14, 2011 12:02 am

Savior's Sanctuary
Field Spell
Effect: Once per turn, you can negate the attacks of one of your opponent's monsters that targets a face-down monster you control. If a face down monster you control would be destroyed by a card effect, you can remove from play one charmer card from your graveyard to negate that cards effect and destroy it. During your main phase you can flip summon a monster in addition to your set.

_________________
Don't Test Me.

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Metalspider55
New Charmer
New Charmer


Posts : 1
Charmer Power : 1001
Join date : 2011-08-13

Character sheet
Name:
HP:
300/300  (300/300)
MP:
150/150  (150/150)

PostSubject: Re: Post your Charmer-related custom cards here   Wed Aug 17, 2011 11:45 pm

Name: Ancient Dragon Rider, Lyna
Attribute: Light
Level: 10
Type: Dragon/Fusion/Effect
Ancient Fairy Dragon + Familiar Possessed Lyna. This card cannot be Special Summoned except by Fusion Summon. This card is also treated as a Spellcaster type monster. This card cannot declare an attack during the turn you activate its effect. Once per turn, you can destroy one card on your opponents side of the field and apply one of the following effects according to the card destroyed:
Monster: Special Summon one level 4 or lower monster from your hand in face-up defense position.
Spell: Gain 1000 Life Points, and your opponent draws 1 card.
Trap: Reduce the ATK of one face-up Synchro monster on your opponents side of the field to 0, until the End Phase.
ATK: 2950
DEF: 2500


Name: Black Rose Rider, Hiita
Attribute: Fire
Level: 10
Type: Dragon/Fusion/Effect
Black Rose Dragon + Familiar Possessed Hiita. This card cannot be Special Summoned, except by Fusion Summon. This card is also treated as a Spellcaster type monster. When this card is Fusion Summoned you can destroy all cards on the field and special summon one FIRE type monster from your graveyard with 2000 or less DEF. When this card destroys your opponents monster by battle, and sends it to the graveyard, select one FIRE type monster in your graveyard. Inflict damage to your opponent equal to the monsters level x300, then shuffle the selected monster into your deck.
ATK: 3000
DEF: 2600


Name: Black Winged Rider, Eria
Attribute: Water
Level: 10
Type: Dragon/Fusion/Effect
Black-Winged Dragon + Familiar Possessed Eria. This card cannot be Special Summoned, except by Fusion Summon. This card is also treated as a Spellcaster type monster. This card is unaffected by your opponents Trap Cards. If you were to take effect damage, you can remove from your graveyard two WATER or DARK type monsters to negate the damage. Once per turn, you can return one WATER or DARK type monster, that is removed from play on your side of the field, back to your deck to select one monster with an equal or less level on your opponents side of the field. Remove from play the selected opponents monster.
ATK: 3150
DEF: 2650


Name: Life Stream Rider, Aussa
Attribute: Earth
Level: 10
Type: Dragon/Fusion/Effect
Life Stream Dragon + Familiar Possessed Aussa. This card cannot be Special Summoned, except by Fusion Summon. When this card is Fusion Summoned successfully, if your Life Points are lower than your opponents, you can switch Life Points with your opponent. When this card attacks, you can change the battle positions of all the monsters on the field, except this card. When this card attacks a defense position monster with a DEF lower than this cards ATK. Inflict the difference as battle damage to your opponent. When this card inflicts battle damage to your opponents life points, draw one card.
ATK: 3200
DEF: 2800


Name: Red Dragon Rider Dharc
Attribute: Dark
Level: 10
Type: Dragon/Fusion/Effect
Red Dragon Archfiend +Familiar Possessed Dharc. This card cannot be Special Summoned, except by Fusion Summon. This monster is also treated as a Spellcaster type monster. When this card is summoned successfully, destroy all defense position monsters on the field, then you can special summon one monster from either players graveyard, in face-up defense position. When this card attacks, all defense position monsters on the field are changed to face-up attack position. (Flip effects are not activated at this time.) When this card destroys a monster by battle and sends it to the graveyard, inflict 400 points of direct damage to your opponents life points.
ATK: 4000
DEF: 3350


Name: Stardust Dragon Rider, Wynn
Attribute: Wind
Level: 10
Type: Dragon/Fusion/Effect
Stardust Dragon + Familiar-Possessed Wynn. This card cannot be Special Summoned, except by its own effect or Fusion Summon. This monster is also treated as a Spellcaster type monster. If this monster is on your opponents side of the field, you can remove from play WIND type monsters whose level equal this cards and return this card to your side of the field. Control of this card cannot switch while this card is face-up on the field, except by it’s own effect. When a Monster, Spell, or Trap card effect is activated, you can tribute this card to negate the effect and destroy the card or return that card to the bottom of your opponents deck. If you negate an effect this way, Special Summon this card to your side of the field during your End Phase.
ATK: 3700
DEF: 3000
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Charmer Fan Yuji
Senior Charmer
Senior Charmer


Posts : 2264
Charmer Power : 3377
Join date : 2009-09-24
Age : 23
Location : With Hiita, hugging her and telling her how much I love her and will protect her <3

Character sheet
Name: Hiita
HP:
500/500  (500/500)
MP:
300/300  (300/300)

PostSubject: Re: Post your Charmer-related custom cards here   Thu Aug 18, 2011 12:11 am

Daina the Dino Charmer.
FIRE.
Level 4.
Spellcaster-Type/Xyz/Effect.
2 Level 4 Monsters.
When this card is Xyz Summoned, Take control of 1 face-up Dinosaur-Type monster your opponent controls, while this card is face-up on the field. This card cannot attack your opponent directly. Once per turn, you can Detach 1 Xyz Material Monster to select and activate one of the Following Effects:
*If this card would be destroyed, it is not destroyed.
*Take control of 1 Dinosaur-Type Monster your opponent controls.
ATK: 2400.
DEF: 1500.

Daina's Solution.
Spell.
Activate only if you control a face-up card with "Daina" in it's name, Select up to 2 cards your opponent controls, and 1 card you control, and destroy them, only 1 "Daina's Solution" can be activated per turn.

Daina's Confusion:
Trap.
Activate only if you control a face-up card with "Daina" in it's name, and your opponent activates a card effect that would destroy 1 or more monsters on the field, Negate the activation of the Spell/Trap/Monster Effect, and destroy it.

_________________

^HIITA-CHAN! X3 <3.
Me on DeviantArt.


Last edited by Charmer Fan Yuji on Fri Aug 19, 2011 6:08 am; edited 1 time in total
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Skyblade LV12
Intermediate Charmer
Intermediate Charmer


Posts : 770
Charmer Power : 1838
Join date : 2011-01-15
Age : 21

Character sheet
Name: Skyblade the Elemental Charmer
HP:
300/300  (300/300)
MP:
300/300  (300/300)

PostSubject: Re: Post your Charmer-related custom cards here   Thu Aug 18, 2011 11:35 pm

Element Choice
Normal Trap
Effect: Tribute one monster on your side of the field. Activate an effect based on the attribute of the monster:
Light: Special summon a monster from your hand, deck, or graveyard with the same level as the monster to your side of the field in the same position as the tributed monster.
Dark: Discard cards from both players hands equal to the level of the tributed monster.
Wind: Return all cards on the field to the hand.
Fire: Inflict damage to both players equal to either the ATK or DEF of the tributed monster.
Water: Gain life points equal to the combined ATK and DEF of the monster.
Earth: Destroy Spells and Traps equal to the level of the monster.

Peaceful Empire
Field Spell
Effect: Once per turn, you can set a monster in addition to your normal summon or set. If a set monster you control is attacked, you can discard a card to negate the attack. During each of your end phase, select a monster on the field and change its attribute.

Empire of Tyranny
Field Spell
Effect: Once per turn, you can tribute a monster to special summon a monster from your hand, deck, or graveyard in face down defense position. When a set monster on your side of the field is attacked, you can either discard your hand or banish all cards in your graveyard to negate the attack and banish the attacking monster. During each of your end phases, select a monster on the field and change either its attribute or battle position.

_________________
Don't Test Me.

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Charmer Fan Yuji
Senior Charmer
Senior Charmer


Posts : 2264
Charmer Power : 3377
Join date : 2009-09-24
Age : 23
Location : With Hiita, hugging her and telling her how much I love her and will protect her <3

Character sheet
Name: Hiita
HP:
500/500  (500/500)
MP:
300/300  (300/300)

PostSubject: Re: Post your Charmer-related custom cards here   Fri Sep 09, 2011 8:19 am

Exceed Spirit Envoy Zena.
Rank 4.
LIGHT.
Spellcaster/Xyz/Effect.
2 Level 4 Monsters.
When this card is Xyz Summoned, take control of 1 Xyz Monster your opponent controls, while this card remains face-up on the field. When this card is destroyed when it has no Xyz Material Attached to it, you can Special Summon this card from your Graveyard during your next Standby Phase.
ATK: 2500. DEF: 1500.

Zena's Space Warp.
Counter Trap.
Activate only when you control a face-up card with "Zena" in it's name. Negate an action of a Spell / Trap / Monster Effect / Normal Summon / Flip Summon / Special Summon and remove from play the Spell Card, Trap Card, Monster Card, or Summoned Monster.

_________________

^HIITA-CHAN! X3 <3.
Me on DeviantArt.
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Wynn
Intermediate Charmer
Intermediate Charmer


Posts : 526
Charmer Power : 2547
Join date : 2010-09-20
Age : 25
Location : California
Badges :


PostSubject: Re: Post your Charmer-related custom cards here   Fri Sep 09, 2011 10:22 am

Charm School
Field Spell
When a monster is normal summon fliped summoned or special summoned acvitvate the appriote effect depending on the number of end phases this monster has been on the field.
0-Half its attack
1-Shift is battle position
2-increase its attack by 600
3. Change its attribute.
4.Increase its level by 4(Max 12)
5.Remove the monster from play.


Charm transfer
Continuous Spell
Once per turn by returning a monster with charmer in its name from your field to your deck you can special summon in facedown def a charmer with a different name as long as the level is the same. The controller of this card must pay 500 life points during each end phase or destroy this card.

Doriado The divine Charmer
Fussion
The card can only be special summoned by having 6 charmers monster with different names in your graveyard. This card is treated as light, dark, earth, water, wind and fire. Once per turn you can banish a charmer monster from your graveyard to take control of a monster of your opponents side of the field with the same attribute. This card and the target can not attack directly the turn this effect is used. Once per turn you can tribute a monster to activate the follwing effect depending on the attribute of the tributed monster.
Dark- Opponent discards 1 card from there hand randonmly.
Light- Gain life points equal to attack or defense of the monster.
Earth- Special summon a monster from your graveyard or deck with a level +1 or lower then the offered monster.
Wind- Return 1 card on the field to either the top or bottom of the onwers deck.
Water- Draw 1 card
Fire- Inflict damage to your opponents life points equal to attack or def.
Divine- Increase another monster attack by 1500 until the end phase.
You can offer this card to activate any of the previous effect but in addition you can offer this card to use this effect.
Select a level 3 monster on from your deck graveyard or remove from play zone. Until the end of this turn it is uneffected by spells traps or monster effects. It can attack directly and its attack is increase by 2500. This attack cannot by chained by card effects in the hand.

Attack 3000 Def 3800 Level 12 Attribute Divine Spellcaster.

Guardian of the charmers.
Level 7 Spellcaster
Effect if this monster if tribute summoned destroy cards equal to the number of tributes used. If this card is special summoned take control of one monster your opponent controls.
As long as this card is on the field charmer monster can not be destroyed in battle. If a charmer monster would be destroyed by a card effect you can offer this card to make them uneffect by this card effect.
Attack 2300 Def 2800

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http://andromon1217.deviantart.com/
Skyblade LV12
Intermediate Charmer
Intermediate Charmer


Posts : 770
Charmer Power : 1838
Join date : 2011-01-15
Age : 21

Character sheet
Name: Skyblade the Elemental Charmer
HP:
300/300  (300/300)
MP:
300/300  (300/300)

PostSubject: Re: Post your Charmer-related custom cards here   Fri Sep 09, 2011 5:34 pm

Element Goddess
Spellcaster/Xyz/Effect
Rank: 3
3 Charmer Monsters
ATK/DEF: 2000/2500

Effect: This card can be Xyz summoned while you control a charmer card and a monster with the same attribute as that card, in that case, attach those monsters to this card. During either players turn, you can detach an Xyz material from this card to take control of a monster your opponent controls for as long as this card remains face up on the field. While you control Peaceful Empire, you can change an attribute of a monster your opponent controls when you activate this effect.

Element Tyrant
Spellcaster/Xyz/Effect
Rank: 3
3 Charmer Monster
ATK/DEF: 2500/2000

Effect: This card can be Xyz summoned while you control a charmer card and a monster with the same attribute as that card, in that case, attach those monsters to this card. During either players turn, you can detach an Xyz material from this card to change the battle position of a monster. While you control Empire of Tyranny, you can change this effect to return the monster to the deck.

_________________
Don't Test Me.

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Charmer Fan Yuji
Senior Charmer
Senior Charmer


Posts : 2264
Charmer Power : 3377
Join date : 2009-09-24
Age : 23
Location : With Hiita, hugging her and telling her how much I love her and will protect her <3

Character sheet
Name: Hiita
HP:
500/500  (500/500)
MP:
300/300  (300/300)

PostSubject: Re: Post your Charmer-related custom cards here   Sun Sep 11, 2011 8:07 am

Spiritual Space Art - Enjo
Continuous Trap Card.
Banish 1 Xyz Monster from your Graveyard or your field. This cards effect can only be activated while you control a face-up card with "Zena" in it's name. When a Xyz monster activates it's effect to detach a Xyz Material Monster, you can detach 1 Xyz Material Monster from a face-up card with "Zena" in it's name you control instead, if you cannot, you can banish 1 card from your hand instead.

Zena's Encouragement.
Continuous Spell Card.
Activate only when you control a face-up card with "Zena" in it's name. All face-up cards with "Aussa" "Charmer" "Dharc" "Eria" "Hiita" "Lyna" and "Wynn" in their name gain 1000 ATK and DEF.

_________________

^HIITA-CHAN! X3 <3.
Me on DeviantArt.
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Skyblade LV12
Intermediate Charmer
Intermediate Charmer


Posts : 770
Charmer Power : 1838
Join date : 2011-01-15
Age : 21

Character sheet
Name: Skyblade the Elemental Charmer
HP:
300/300  (300/300)
MP:
300/300  (300/300)

PostSubject: Re: Post your Charmer-related custom cards here   Sun Sep 11, 2011 6:33 pm

Pupil of the Charmers
Spellcaster/Effect
Level: 3
ATK/DEF: 500/1500
Effect: While this card is face up on the field, your opponent cannot select a set monster on your side of the field as an attack target. Once per turn, you can change the attribute of a monster on the field. When the effect of a flip effect charmer monster is activated and successfully resolved, you can special summon another Pupil of the Charmers card from your hand, deck, or graveyard.

_________________
Don't Test Me.

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Eria-sama
New Charmer
New Charmer


Posts : 24
Charmer Power : 1026
Join date : 2011-12-09
Age : 22
Location : Rio de Janeiro, Brazil

PostSubject: Re: Post your Charmer-related custom cards here   Mon Dec 12, 2011 3:15 pm

Weiss the Master Charmer
LIGHT/Spellcaster-effect/Xyz/Rank 3/ATK: 500/DEF: 1500

3 Level 3 monsters with different attribute
While this face-up card on the field has Xyz Materials attached to it, and you control another monster(s) other than "The Master Charmer", this card cannot be selected as an attack target.Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up monster your opponent controls with the same attribute than the Detach Card; gain control of it for as long as this card remains face-up on the field.

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Skyblade LV12
Intermediate Charmer
Intermediate Charmer


Posts : 770
Charmer Power : 1838
Join date : 2011-01-15
Age : 21

Character sheet
Name: Skyblade the Elemental Charmer
HP:
300/300  (300/300)
MP:
300/300  (300/300)

PostSubject: Re: Post your Charmer-related custom cards here   Mon Dec 12, 2011 5:08 pm

Familiar Possessed Lyna
Spellcaster/Effect
Level 3 Light
ATK/DEF: 500/1500

Effect: This card can be special summoned from the hand or deck by banishing a Lyna the Light Charmer and another Light monster from your side of the field. When this card is special summoned this way, you can add a level 3 or 4 Dark monster to your hand. This card gains piercing effect if special summoned by its effect.

Blinding Bonds
Normal Trap Card

Effect: If a Familiar possessed monster is special summoned by its own effect, you can add another level 3 or 4 monster of the same attribute as the special summoned monster to your hand. Your opponent cannot activate spell, trap, or monster effect cards until the End Phase.

_________________
Don't Test Me.

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Solid Snake
Junior Charmer
Junior Charmer


Posts : 106
Charmer Power : 1112
Join date : 2012-02-26
Location : Gensokyo

Character sheet
Name: Cardboard Box
HP:
1/5  (1/5)
MP:
12/12  (12/12)

PostSubject: Re: Post your Charmer-related custom cards here   Sun Mar 11, 2012 5:37 pm

Well, I'll give this a try and make my own Charmer supported cards. Might possibly be overpowered, but who cares.

Forbidden Spiritual Art - Flurry
Continuous Spell card

All face-up "Aussa, Dharc, Eria, Hiita, Lyna and Wynn" monsters on your side of the field can attack your opponent directly.

Forbidden Spiritual Art - Immortality
Continuous Spell card

All face-up "Aussa, Dharc, Eria, Hiita, Lyna and Wynn" monsters cannot be selected as an attack target. Your opponent can reveal a trap card from their hand to negate this card's activation.

Forbidden Spiritual Art - Vanishment
Continuous Spell card

Once per turn, you can banish one monster card from your graveyard to negate the normal summon, flip summon, or special summon of your opponent's monster and remove it from play. You must control a face-up "Aussa, Dharc, Eria, Hiita, Lyna or Wynn" monster to activate this card's effect.

Forbidden Spiritual Art - Empowerment
Continuous Spell card

When this card is activated, declare an attribute. All monsters on the field with the declared attribute gains ATK equal to its original ATK. You must control a face-up "Aussa, Dharc, Eria, Hiita, Lyna or Wynn" to activate this card's effect.

Forbidden Spiritual Art - Destruction
Continuous Spell card

If a "Aussa, Dharc, Eria, Hiita, Lyna or Wynn" monster was removed from the field, you can target one card from the field and destroy it.

Elemental Spiritual Art - Charmer
Field Spell card

During each of your End Phases, you can add one "Aussa, Dharc, Eria, Hiita, Lyna or Wynn" monster or add one "Spiritual Art" spell/trap card.
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Lea
Beginner Charmer
Beginner Charmer


Posts : 62
Charmer Power : 1086
Join date : 2011-11-26

Character sheet
Name: Rin Seyuu
HP:
300/300  (300/300)
MP:
150/150  (150/150)

PostSubject: Re: Post your Charmer-related custom cards here   Mon Mar 26, 2012 2:56 am

Lyna the Light Tenshi
****
ATK/1800 DEF/1500
Warrior/Effect
LIGHT
When this card is equipped with 'Ballista of Rampart Smashing' it gains 600 ATK.

_________________


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PostSubject: Re: Post your Charmer-related custom cards here   Today at 12:16 pm

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